The Jungle Inferno Campaign Pass was an item which allowed participation in the Jungle Inferno Campaign. It was designed to look like a park admission ticket with the word “Mercenary” scrawled over the word “YETI” (ticket number 000001).
The Bazaar Bargain is a community-created primary weapon for the Sniper. It is an ornately-carved rifle with a curved stock. A small lens is used as a makeshift scope, and a laser sight is attached underneath the barrel.
The Bat Hat is a community-created cosmetic item for all classes. It is a purple cap designed to resemble a cartoonish bat, with wide-open pink wings, sharp ears, yellow eyes, and a wide smile with two big fangs.
The Iron Bomber is a community-created primary weapon for the Demoman. It is a quad-barreled grenade launcher with longer barrels, a wooden foregrip and stock, and a large, circular, flip-up front sight.
The Dead Head is a community-created cosmetic item for the Spy. It gives the Spy a white skull mask strapped around his head with a dark brown band, which goes over his default balaclava.
Bill’s Hat is a promotional cosmetic item for all classes. It is based on the hat worn by William “Bill” Overbeck from the video game Left 4 Dead; a slightly worn team-colored beret, with the yellow shield insignia (or “flash”) of the U.S. Army’s 1st Special Forces Group.
The Holy Mackerel is a community-created melee weapon for the Scout. It is a fish, presumably a mackerel, wrapped in faded, dirty newspaper and tied with a rubber band. The end of the newspaper is shaped for easy handling. The Festive version replaces the newspaper with gift wrap, and places five small, team-colored lights around the handle, as well as one large one in the fish’s mouth. The Festivized version of the Holy Mackerel is similar to the default, with nine small team-colored festive lights wrapped around it with a battery pack charging the lights. While the Scout is moving, the Holy Mackerel bends around, depending on your direction.
Max’s Severed Head is a promotional cosmetic item for all classes. It is a hat based on the head of Max from the Sam & Max franchise; the top half of a white rabbit’s head, with two black beady eyes, a pink nose, jagged upper teeth, and long, floppy ears.
The Rocket Launcher is the default primary weapon for the Soldier. It is a stylized rocket-launching device with wooden grips, a large front sight, and a wide exhaust port.
The Force-A-Nature, also known as the FaN, is an unlockable primary weapon for the Scout. It is a large double-barreled hunting shotgun with sawn-off barrels and a wooden stock and foregrip.
The Hunter in Darkness is a community-created cosmetic item for all classes. It is a backwards baseball cap with the Team Fortress 2 emblem on its front, along with a team-colored bandana, night-vision goggles, and a headset strapped to it. The headset has a white U.S. Army insignia on both sides.
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