Scout

As the fastest and most agile mercenary on the battlefield, the Scout excels when operating solo. Equipped with a Scattergun, a Pistol, and a Bat, he’s perfect for aggressive combat and flanking maneuvers.

The Crossing Guard is a community-created melee weapon for all classes with the exception of the Engineer and the Spy. It is a slightly weathered railroad crossing sign with glowing team-colored lights. It appears to have been uprooted violently from its base, as a pair of wires are seen sticking out of the bottom end.

9.90$

The Pistol is the default secondary weapon for the Scout and Engineer. It is a stylized semi-automatic pistol with a hair trigger that fires bullets from a magazine.

9.99$

The Winger is a community-created secondary weapon for the Scout. It is a grey-blue pistol with an inset radiation trefoil on its grip and a small pair of stylized yellow wings emblazoned on the slide over the magazine.

10.22$

The Wrap Assassin is a community-created melee weapon for the Scout. It is a ripped, team-colored roll of spotted wrapping paper accompanied by a team-colored bauble.

10.28$

The B’aaarrgh-n-Bicorne is a community-created cosmetic item for the Scout. It replaces the Scout’s default cap and headphone with a black bicorne and a white headwrap, as well as attaches a golden earring to the Scout’s right ear. The bicorne features orange/yellow trim and a gray skull symbol on its front.

10.68$

The Sandman is an unlockable melee weapon for the Scout. It is a wooden bat with a smooth black grip, complete with a logo reading “The Sandman” engraved on the side, and a black band tied around the end holding a cracked section of wood together. Accompanying the bat is an “All Ballers League” baseball manufactured by “Ball Fortress”.

10.89$

The Pistol is the default secondary weapon for the Scout and Engineer. It is a stylized semi-automatic pistol with a hair trigger that fires bullets from a magazine.

10.99$

The Back Scatter is a community-created primary weapon for the Scout. It is a short, slightly-modified lever-action shotgun with wooden grips, a single barrel, and two small shell drums on the sides.

11.34$

The Teufort Knight is a community-created cosmetic item for all classes, except the Pyro. It is a helmet based on the Arkham Knight, with slick edges and white slits for eyeholes.

11.42$

The Soda Popper is a community-created primary weapon for the Scout. It is a broken double-barrel shotgun similar to the Force-A-Nature, featuring several black bands around the stock and front as well as a band near the trigger guard, and slit barrels. A can of Crit-a-Cola is fitted underneath as a makeshift handguard.

11.79$

The Pistol is the default secondary weapon for the Scout and Engineer. It is a stylized semi-automatic pistol with a hair trigger that fires bullets from a magazine.

11.99$

The Shortstop is a community-created primary weapon for the Scout. It is a four-barreled derringer-style peppergun fitted with pearl grips.

12.39$